Mtg seance deck12/3/2023 ![]() Cut down on the curve, add more tutors and you’ll be laughing at your next Commander game. This is a reasonably powered down list with the sky as the ceiling. Eternal Witness can help the deck be far more resilient against removal while Loaming Shaman can help your deck reset and not just die from running out of cards. Sneak Attack has less of a downside when you want all these big creatures you're cheating out in your graveyard anyway. Additional fetch lands like Arid Mesa will drastically increase the power of Life from the Loam. There are a lot of easy paths to upgrading this deck while keeping the plan very much intact. There are dozens of cards that should be in this slot but sometimes the fun of having all your opponents read this card is just too much fun to pass up. So why run it? Simply it’s fun and it keeps the power level down. The converted mana cost of it is absurd, it doesn’t give us impactful tokens that we can copy, and isn’t particularly recursive in this list. Storm Herd is a big one in this category. Silly cards that create fun play patterns but don’t necessarily help the deck perform or even might work to the detriment of some of our strategies. ![]() This deck has a lot of silly cards that probably shouldn’t be a part of the list. The interaction Survival offers to the rest of the deck is just too much fun to pass up. Survival of the Fittest is the main reason I’m not labeling this as a reasonable budget deck, but at the same time, it makes the deck so much more interesting to play. Each of these cards allows the deck to discard everything it doesn’t want to cast while churning through the deck to find lands or creatures to dump in the graveyard. ![]() The number of enablers is generally rather low here to avoid going over the top in power but still a sufficient number to make sure that the deck can still have its explosive draws. While not in this list, Pull from Eternity could do some work in this category. If we can’t abuse the token creation, we can also tutor up our Genesis to keep casting our creatures over and over again. Most of the recursion in the deck also relies heavily on token creation rather than just bringing back a creature in order to support the populate mechanic printed on several cards that we run. Every time you copy a Karmic Guide, that’s another creature from your graveyard straight onto the battlefield expanding your presence. The big idea as mentioned before is to just dump everything big into the graveyard and avoid paying the standard mana cost for it, but also to be able to do this repeatedly. If you want more consistency with this combo, add Forerunner of the Empire, Warstorm Surge and Purphoros, God of the Forge to your deck. ![]() Polyraptor is an unusual card that creates copies of itself upon being damaged which directly synergizes with Ghired but also has the potential to go infinite with Marauding Raptor plus Impact Tremors in this list. The rest of the cards are effective due to their huge stats ( Ulvenwald Hydra ) or their ability to fill the board ( Avenger of Zendikar ). Not all of these creatures are good (namely Desolation Twin and Impervious Greatwurm ) but those are in there to keep the power level of the deck lower. Several of the big mana creatures even proceed to make copies of themselves helping you gunk up the board with overpowering creatures. Cheat out the big mana creatures and then make several copies of them through spells that populate or Ghired, Conclave Exile ’s attack trigger. The focus of the deck is to start dumping your creatures from your library into your graveyard in order to bring them back with Seance, God-Pharaoh’s Gift or Feldon of the Third Path.
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